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FIFA 22: What Do We Know So Far

We reviewed EA's released trailer about FIFA 22 earlier on the blog.
With the new AI-based approach, it appears that EA is dedicated to improving the mental side of the game. 
It’s time to take a look at some more FIFA 22 gameplay-related information.

Goalkeepers


We have seen Goalkeepers in FIFA 21 can go from superhuman to entirely useless within the same match which can be uncommonly frustrating at times. It seems as if the sim community was not the only ones noticing this as EA promotes a complete “Goalkeeper Rewrite” for FIFA 22.
Perhaps the new motion-capture Xsens suits will provide new animations as EA claims, “goalkeeper positioning personality replicates the different styles of keepers throughout the game.”
By reading this perhaps we’ll see different keeper styles, which is a nice addition.

New Attacking Tactics



Comparing to other Football simulation games such as PES, FIFA has always had more tactics; and the way the AI players don’t strictly adhere to FIFA‘s preset tactics is much better overall.
But there's always room for improvement which we will see in FIFA 22.

True Ball Physics


FIFA is a game where it looks beautiful when players are at a standstill. However, once in action, you can quickly make out the video-game likeness, partly due to ridiculously bad ball physics. Perhaps even the ball will have sensors on it allowing EA to capture “speed, swerve, air drag, air resistance, ground friction, and rolling friction.” EA mentions that it will “mean every touch, trap, shot, volley, pass, and dribble will look, move, and fly like the real thing.”

We hope that EA would inform us with more information as we get closer to FIFA 22‘s release date.
Keep it up with WhatsGaming blog. Read how to win lots of bonuses in FIFA 22 from here.

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